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id Software lead: making a game like Doom 2016 is "impossible" with half the staff after Xbox cuts
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id Software lead: making a game like Doom 2016 is "impossible" with half the staff after Xbox cuts

A lead developer at id Software publicly criticised Microsoft's decision to make major staff cuts at the studio. He said it is "impossible" to make a triple-A game like 2016's Doom with half the original team. The statement is one of the rare public reactions from inside the games industry following Xbox's recent layoffs.

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