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Game Freak: silence between protagonists is key to bonding in Beast of Reincarnation
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Game Freak: silence between protagonists is key to bonding in Beast of Reincarnation

Beast of Reincarnation director Kota Furushima of Game Freak explained why dual protagonists Emma and Koo are unable to speak to each other. He argues that the absence of dialogue forces players to build their bond through gameplay, creating a deeper emotional connection than words could achieve. Game Freak draws on its Pokémon experience of developing human-creature relationships without verbal communication.

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