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Korean studio Hound13 ditched free-to-play and released a hit single-player JRPG
Korean studio Hound13 originally developed a free-to-play game but pivoted entirely due to shifting market conditions. The result is a single-player JRPG with no microtransactions whatsoever, which has been very well received. The title is seen as a successful rejection of the pay-to-win model in favour of a player-friendly approach.
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