Star Wars Zero Company Is a 30–40 Hour Linear Game With No New Game+
Developer Bit Reactor confirmed in a Discord Q&A that Star Wars Zero Company is a linear strategy game with no branching paths, operative romances, or New Game+ mode. Lead producer Caydence Funk said the average player can expect 30–40 hours to complete the main campaign, depending on difficulty and genre experience. The game is set during the Clone Wars era.
Full text
As someone who frequently finds themselves embroiled in gargantuan, branching RPGs and spends far too much time in live service romps, I really appreciate a game I don't need to dedicate my life to—a nice palette cleanser that's one and done. And it looks like Star Wars Zero Company falls into that category.
In a recent Discord Q&A , developer Bit Reactor tackled the subject of game length, and while I certainly wouldn't call it short, it does sound pretty manageable. "Depending on your difficulty level and experience with the strategy genre, we estimate about 30-40 hours for the average player to complete the main story campaign," said lead producer Caydence Funk.
We also know it's going to be a linear deal , with no branching paths or romances between operatives. So there are not a whole lot of reasons to dive back in once you've already concluded your Clone Wars misadventure.
There's no New Game+ mode, either, though Funk notes that "players will unlock certain customisation options on subsequent playthroughs". I doubt I'll feel compelled to play again just for some extra customisation options, and honestly without an NG+ mode I feel like Bit Reactor should just give us everything in one playthrough.
At this point, the only thing that would encourage me to play through it multiple times is modding, but nope, there won't be any official mod support .
Aside from the lack of mod support, this isn't miles away from XCOM 2, which was also technically a linear game, though there were plenty of tactical choices you could make, especially in the War of the Chosen expansion with its different factions.
It's probably good news for folks who bounced off Midnight Suns, which was full of platonic relationships for you to develop and a mountain of optional diversions. Personally, I loved all that nonsense, but I'm looking forward to a new tactical romp that doesn't swallow up my life.
Zero Company is a little over a month away, launching on August 27, ending a pretty dry period with few notable releases, aside from a couple of remakes. I am ready for some clone fun.
2026 games : All the upcoming games
Best PC games : Our all-time favorites
Free PC games : Freebie fest
Best FPS games : Finest gunplay
Best RPGs : Grand adventures
Best co-op games : Better together
🎮 Gaming
Star Wars Zero Company: full Clone squad allowed, but top armour locked behind Deluxe Edition
PC Gamer · 1d ago
🎮 Gaming
Total War: Warhammer 40K reveals Astra Militarum vs Orks gameplay
GRYOnline · 11h ago
🎬 Entertainment
LEGO at Comic-Con: Star Trek and Donkey Kong Sets, Star Wars and Pokémon Activations
The Hollywood Reporter · 1d ago
🎮 Gaming
Slitherine's Warhammer Blood Bowl Launches This Fall
PC Gamer · 1d ago
🎬 Entertainment
'The Mandalorian & Grogu' Hits No. 1 on Digital Charts Within 24 Hours
Collider · 1d ago
💡 Did You Know
Fans vote on Total War: Medieval III factions — Wielkopolska among candidates
Ciekawostki Historyczne · 1d ago
🎮 Gaming
Star Wars Zero Company: full Clone squad allowed, but top armour locked behind Deluxe Edition
PC Gamer · 1d ago
🎮 Gaming
Total War: Warhammer 40K reveals Astra Militarum vs Orks gameplay
GRYOnline · 11h ago
🎬 Entertainment
LEGO at Comic-Con: Star Trek and Donkey Kong Sets, Star Wars and Pokémon Activations
The Hollywood Reporter · 1d ago
Is a linear, 30–40 hour game without New Game+ enough to justify buying Star Wars Zero Company?
Comments
No comments yet
Comments
No comments yet — be the first to weigh in 👇
No comments yet. Be the first!