Arc Raiders' improved matchmaking is live but expect longer queue times
Embark Studios has rolled out a matchmaking algorithm update for Arc Raiders designed to better match players by playstyle and squad size across solo, duo, and trio queues. The trade-off is longer queue times, as the system now works harder to find a suitable match. The developers say the goal is fairer, more enjoyable raids for all players.
Full text
The biggest thing to happen in Arc Raiders recently (if you don't count the Expedition near miss ) was Embark's decision to rework the matchmaking to be more attuned to players' actions in solo, duo, and trio queues. The only problem with having better matchmaking is having to wait a bit longer in queue for the game to actually fulfil this promise.
"Starting today, we'll be testing adjustments to our matchmaking algorithm aimed at improving the quality of your matches," a dev explains in an official blog post . "One thing to note: the algorithm may take a little longer to find a match, since it's now working harder to find you a better one."
(Image credit: Embark) Hopefully, after waiting a bit longer than usual, you'll run into raiders with a similar mindset to yours when you head Topside, those that match your playstyle and squad size "making for more fair and enjoyable raids". This is thanks to the matchmaking taking into account an individual's behaviour while in different squad sizes, meaning you can be a bloodthirsty murderer in solos and a happy-go-lucky team player in squads.
So far it seems as if the biggest issue players have isn't with the matchmaking, but what it takes to get there. As always "there is room for improvement—especially during low-population hours, in certain regions, or in specific map conditions."
Ever since matchmaking was first discussed for Arc Raiders, there were those that asked why all of this was necessary when Embark could just manually split PvE and PvP via different gamemodes. If only it were that easy. But it's clear that all this effort is going into matchmaking because Embark wants players to be comfortable in their games up to a point.
Even in predominantly PvE lobbies there is still a chance of you coming across a PvPer in disguise, or just someone having a bad day—that's what keeps the suspense high and players on edge.
Regardless of intent, though, Embark clearly has its work cut out when it comes to perfecting matchmaking, and with the promises that "we're working to improve those cases" let's just hope the next stage will be speeding up the queuing process.
Arc Raiders guide : What's hot this week
Arc Raiders roadmap : New and improved
Arc Raiders best skills : Survive the surface
Arc Raiders best weapons : Just don't lose them
Arc Raiders Expeditions : Retire your Raider
Arc Raiders quests : All the missions and how to beat 'em
🎮 Gaming
Arc Raiders update 1.36.0 adds separate matchmaking for solo, duo and trio
GamesRadar+ · 16d ago
🎮 Gaming
Arc Raiders loses players — Embark extends matchmaking time to improve match quality
GamesRadar+ · 2d ago
🎮 Gaming
ARC Raiders Overhauls Matchmaking and Cracks Down on Cheaters
GRYOnline · 16d ago
🎮 Gaming
Arc Raiders fixes bug that auto-enrolled players in Expedition without consent
PC Gamer · 7d ago
🎮 Gaming
Arc Raiders dev Embark bans dupers and wipes their vaults after exploit wave
GamesRadar+ · 9d ago
🎮 Gaming
Arc Raiders tracked every bullet fired – Embark burned 30 TB of data per day
GamesRadar+ · 23d ago
🎮 Gaming
Arc Raiders update 1.36.0 adds separate matchmaking for solo, duo and trio
GamesRadar+ · 16d ago
🎮 Gaming
Arc Raiders loses players — Embark extends matchmaking time to improve match quality
GamesRadar+ · 2d ago
🎮 Gaming
ARC Raiders Overhauls Matchmaking and Cracks Down on Cheaters
GRYOnline · 16d ago
Are longer queue times an acceptable trade-off for better matchmaking?
Comments
No comments yet
Comments
No comments yet — be the first to weigh in 👇
No comments yet. Be the first!