Ogor Mawtribes in Warhammer Age of Sigmar: grotesquely fun glutton army
The Ogor Mawtribes are a Warhammer Age of Sigmar faction built entirely around eating and fighting, often literally consuming enemy units in combat. Their mechanics reward aggressive, hard-hitting playstyles that perfectly mirror the faction's gluttonous theme. Originally introduced in 2005's Warhammer Fantasy Battles as simply "Ogres," they have since evolved into one of the game's most distinctive armies.
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If "murderhobo" was an army, I think it'd be the Warhammer Age of Sigmar Ogor Mawtribes. These monstrous gluttons are interested in one thing: eating and fighting. Well, that's two – but in my defense, they're one and the same thing for these horrors.
The mechanics of the Mawtribes' overindulgence force me to really play up to that idea, which ends up the perfect marriage of theme with gameplay. Everything about the Ogor Mawtribes is designed to make them hit hard and chow down harder, with combat often allowing your troops to take literal chunks out of other Warhammer Age of Sigmar armies. They're utterly disgusting, and that really helps them stand out from their rivals.
Barbaric goodness
(Image credit: Future/Benjamin Abbott) This faction of gross gourmands was first introduced in 2005 for the Warhammer Fantasy Battles system, but back then, they were simply known as Ogres. Their range didn't change much with the introduction of the streamlined Age of Sigmar wargame; they simply got a new title and were left to it, becoming a nomadic species known for their love of food and fighting. That means many of their models are now decades old, and while they've held up surprisingly well to the ravages of time, they're in dire need of a spruce… and that's exactly what 2026's refresh does.
The Ogor Mawtribes Army Set is our first chance to take this revamp for a spin, and I was able to get my hands on a copy early following its announcement in the Big Summer Warhammer Preview 2026 . Although it's lighter on headcount (which should tell you something about how hard the faction hits), there's plenty of barbaric goodness inside. Besides a full Spearhead force featuring a Tyrant leader, Maulbeast Cavalry, elite Ironguts infantry, and Gluttons foot-soldiers, the set includes a special edition version of the Battletome alongside 52 Warscroll cards.
Come get 'em
(Image credit: Future/Benjamin Abbott) While you can pre-order the Ogor Mawtribes Army Set direct from Warhammer, I'd recommend checking out Miniature Market in the US and Wayland Games in the UK, as well. They traditionally offer discounts between 10-15% on new Warhammer.
I went into this unsure of what to expect, because my only experience with Ogors have been via mercenary units for the likes of Cities of Sigmar (a faction that brings back the weird, old Warhammer I love so dearly ). However, it's immediately obvious that these new models are so much more dynamic than their forebears while still honoring their distinctive vibe. As is probably befitting their more… to-the-point attitude, they're really not that complicated to make. However, that doesn't mean they lack personality. There are plenty of customization options (more so than last year's excellent Helsmiths of Hashut , anyway), and while you'll need to be careful of certain heads only working on specific torsos, you can personalize the force a decent amount.
Bowled over
(Image credit: Future/Benjamin Abbott) Their gameplay is an equally no-fuss affair. The Ogor Mawtribes aren't interested in the art of war or complex weaponry; they just wanna hit stuff, and then eat it whenever possible. This translates to incredibly tough troops who hit hard but will always be outnumbered – particularly with the Mawglutt Maurauders Spearhead featured in this box, whose troops don't all turn up until later in the game. This apparently represents their nomadic nature, but it also likely evens the playing field.
That kind of theme-to-mechanics thinking carries over into visceral, hard-hitting rules that make this army a lot of dumb fun to use. I adore the "Eat 'Em Alive" rule, for example; it shows your Ogors having picked up enemy body parts to chew on during the fight phase, providing numerous benefits like adding to their Control score or giving them dangerous bonuses. The "Bull Charge" is also a laugh; after charging, you can move your target three inches back to represent them being bowled over like tenpins.
Fresh to the fight
(Image credit: Future) New to Age of Sigmar? I'd recommend trying the smaller, more focused Spearhead match type. The best entry-point is the City of Ash box set, which provides everything you need from rules to terrain.
All this makes the Ogor Mawtribes army a great fit for anyone that prefers the "just smack things" approach to Warhammer, or as a starter force that doesn't need to deal with much complexity. Mawtribes is also a great choice for a second army as a result, because its smaller number of models makes it easier to paint quickly, and the rules don't require quite as much juggling as others.
In other words? This is one of the few times where the game actively encourages you to be a murderhobo…
Looking for something else you can play on the tabletop? Don't miss our guide to the best board games .
Are thematic mechanics more important than gameplay balance in miniature games?
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