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Bungie's Marathon Has Devoted Fans but Struggles to Find a Broad Audience
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Bungie's Marathon Has Devoted Fans but Struggles to Find a Broad Audience

Marathon, the new game from Bungie — creators of Halo and Destiny, acquired by PlayStation for over $3 billion — has failed to attract the wide audience expected since its March launch. While some players, including the podcast host who has logged nearly 300 hours, are deeply hooked, the overall player base remains small. Guest Rob Zacny joins the 404 Media podcast to analyse why games grip certain players and what Marathon's niche popularity reveals about shifts in the gaming industry.

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