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The Blood of Dawnwalker's combat inspired by Guitar Hero and Max Payne
The director of The Blood of Dawnwalker has revealed that the game's combat system is directional — similar to Kingdom Come: Deliverance — but can also be compared to Guitar Hero and Max Payne. The mechanic centres on rhythm and precision of movement, giving combat a distinctive feel. Developers want fights to be dynamic and require players to focus on attack patterns.
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