🎮
Clair Obscur devs were warned nobody would like their combat system — they ignored it
🎮 Gaming

Clair Obscur devs were warned nobody would like their combat system — they ignored it

Clair Obscur: Expedition 33 creative director Guillaume Broche revealed that before launch, outside voices warned the team that "no one's going to like" their combat system, which blends turn-based RPG mechanics with real-time dodging from action games. Sandfall Interactive ignored the warnings and kept the design unchanged. The game went on to win all five major Game of the Year awards, becoming only the second title ever to do so after Baldur's Gate 3.

Comments

No comments yet