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Blood of Dawnwalker director wants the game to feel like a pen-and-paper RPG
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Blood of Dawnwalker director wants the game to feel like a pen-and-paper RPG

Konrad Tomaszkiewicz, game director of "The Blood of Dawnwalker" at Rebel Wolves, says he wants the dark fantasy RPG to feel as free as a pen-and-paper role-playing game. Speaking to TechRadar Gaming, he explained that meaningful choices and their consequences will deepen player immersion in the sandbox world. His stated ambition is to create a game players will still remember in 10 to 20 years.

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