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Fable: kill all NPCs and the world stays empty for a while before repopulating
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Fable: kill all NPCs and the world stays empty for a while before repopulating

Playground Games has confirmed that if Fable players kill every NPC in a settlement, the world will stay empty for a while before being repopulated with full NPCs. The studio originally considered making the absence permanent, but decided it would break other game systems. Associate game director Will Kennedy revealed the mechanic during an Xbox press Q&A at Summer Game Fest 2025.

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